Artist, Mevlana Lipp, takes us on a journey with transformative sculptured pieces influenced by his own childhood in Germany and abundant biological knowledge.
All in art
Artist, Mevlana Lipp, takes us on a journey with transformative sculptured pieces influenced by his own childhood in Germany and abundant biological knowledge.
Paris based filmmaker and visual artist Lilian Hardouineau is the director of Bloodsport, a film inspired by “paradoxical extreme situations”. Created in collaboration with Paris based music artist, mastering and mixing engineer Lorenzo Targhetta, the chaotic short film captures a violent and ever-mutating entity inside the screen.
Vancouver based artist, Colette Stubbings, talks to Coeval about what inspires her surreal ‘rose armour’, the meditative nature of her creative process, and her plans for the future of the ephemeral floral garments.
Ruby Dickson works as an artist and has been recently exhibited by the Guts gallery. The up and coming artist spoke with us all about her creative practices.
Ceramics and drawings are what this Spanish artist loves doing day in and out. His most recent creations are loud, odd and funny objects, that seem to scream at you, trying to induce micro-doses of anxiety and distress. Guido tells us where his inspiration comes from these days and if COVID-19 is any source to that.
Moscow based artist, Vitaly Bezpalov, is inspired by the grotesque as he creates work that may repulse you. We spoke to the artist about his upcoming works and creative platform named TZVETNIK.
We spoke to founder of ‘Future Creators Club' and digital artist Daniela Krol about her practices within design and technology as well as her exciting upcoming projects.
Artist Areena Ang’s latest exhibition, Foul Play focuses on 'Kayfabe' wrestling as an allegory to discuss the relationship between viewer and painting, questioning our capitalist infrastructures and the over-commodification of art. They speak to COEVAL about their creative practice, influences and process.
Space is the place: Join us on a 5 minute digital stroll with the Scottish photographer philosophizing about the end of the world, repopulation on Alpha Centauri and his beloved eggMcMuffin.
Sailing the winds of hope — Luc Waring navigates migration through public conversations.
Tabitha Swanson works as a multifaceted artist within creative technology, some of the outlets in which Tabitha immerses her creativity into include animation, AR and XR. Coeval speak to Tabitha all about her current works and upcoming projects.
Gabriele Maruotti, aka Body Snatchers practices as a 3D artist as he explores a range of different concepts inspired by the ordinary.
Spring-scented mirages, multi-artist Alisa Gorshenina’s pieces are capsules for self-preservation and immortality.
3D animator and face filter specialist, Harriet Davey, spends her time creating what she likes to call ‘visual vomit’ through the means of digital softwares.
South Korean fashion designer and 3D artist named Gwen Kim talks to Coeval about her practice as an up and coming artist in the digital world.
Brooklyn based artist Lauren Gorsky dreamt up a post-pandemic world and filled it with overgrowing fungi and disease. Against the desolate backdrop emerge mutated beauties that are the harbingers of new life.
Débora Silva is a sculptor who works in a digital format. Based in London, Débora uses the city to network and collaborate with like-minded people to create conceptual 3D figures.
London-based illustrator, Alice Bloomfield’s art is ‘opulent, perturbing and sleazy’. She talks to Coeval about her inspirations, creative process and future plans.
Heather’s subconscious is delightfully revealing itself to the audience of her paintings. Reminiscing upon her childhood inspiration Sailor moon, the stories told through her line are very personal and magnifying. Have a look. Warning: you'll get sucked in.
Ever asked yourself how it is to drink a tequila shot out of nostrils, carry a mouth around your neck as a purse and create beats on an MPC feeling like human flesh?