An ever-changing post-apocalyptic performance video game, ‘Anthropocene Retreat’ questions what type of mind will remain after that of the human and seeks to psychologically relax the artist.
All in art
An ever-changing post-apocalyptic performance video game, ‘Anthropocene Retreat’ questions what type of mind will remain after that of the human and seeks to psychologically relax the artist.
Polish spray painter Stachu Szumski creates massive murals, surreal paintings that are visually farway from his classic graffiti heritage. I hope you are amazed by his work as much as I did.
Digital artist based in Melbourne, Joe Hamilton explores a juxtaposition between technological practices and the natural environment. With the use of photography, moving image and artificial intelligence Joe creates his own version of existence.
Healing through sensory transcendence, Sharona Franklin’s alchemical sculptures and second-skin quilts sing with honesty - of metamorphosis, spirituality and alternate realities.
Digital artist Kid Xanthrax talks to Coeval about his work and motives behind it that aim to provoke traditions and ideologies.
Family trio Tom Curtis and his two kids Dom and Al are the creators behind the kooky world of ‘Things I Have Drawn’. Tom uses Instagram as a platform to post a portfolio of drawings produced by the three of them that challenge the ordinary.
Sayssiworld is a place of things and events that are inexplicable. “All the creatures in the sayssiworld are sentient individuals, but because they all communicate a unique feeling, their integration and unity is vital”
Willehad Eilers aka Wayne Horse creates artwork that is encapsulates real life and his own interpretation of it. Originally from Germany, Willehad Eilers now lives in Amsterdam where he practices as a mixed-median artist.
Integrating separate aspects of the human body with animal forms, innately creates an image that people find unsettling and grotesque. Elena Sofia exploits this through Freaky Lust, her ode to the admiration she has always felt towards the unconventional corners of life.
Departing from the truth of everyday life and the fleeting quality of feelings, Bendt Eyckermans turns the momentariness of lived experiences into hyperbolic visions that stir the imagination of the observer.
Fluid and transparent: water as game changer. This Spanish digital engineer tells us about his intricate research on water representation in video games.
Eva Fàbregas animates her sculptures with the tactility of sound, giving life to billowing installations that excite somatic engagement and question the ascension of desire.
Botond Keresztesi works with paint to generate a new common language that unabashedly incorporates chaos, anachronisms, bizarre subcultures and mainstream tropes.
London based experimental graphic designer, Ben Arfur chats to us about how he finds his groove in such a competitive industry through merging medians and having a keen eye for great design.
L’enfant is a London-based contemporary artist creating his own utopia through a variety of mediums including painting and sculpture.
In ‘2000 Cracked Egg’ the artefact, the religious object, and the toy exist in multiple dimensions with a seductive, opalescent veneer. Fuelled by intuition, Emma Pryde creates vehicles for philosophy.
Illustrator Joshua Cook uses his art to explore themes of the human condition with humour and colour. He works from his own lived experiences creating almost sinister imagery that juxtaposes the awkwardness in the human characters he depicts.
Sharon Van Overmeiren conceives fictional scenarios for her sculptures to express the not-quite-present of human imagination while resisting institutional systems of classification and set formal boundaries.
Visual artist, designer and former Paralympic runner Gabriel Cole works from both 2D and 3D mediums to produce work that resembles grafitti style designs bathed in colour. His clientalle ranges from fashion brand, Nike to record label, Bizarro Records.
Nicotine from silverscreen: This German mixed media artist serves us the extra portion of unraveling digital distortion.